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Thursday, July 1, 2010

Artemis Fowl - The Graphic Novel

Artemis Fowl - The Graphic Novel (2007) by Eoin Colfer. Adapted by Eoin Colfer and Andrew Donkin; Art by Giovanni Rigano, Color by Paolo Lamanna. 112 pages.
ISBN-10: 0-786-84881-2

Artemis Fowl books have been a favorite of middle-schoolers since 2001. The Graphic Novel is an adapted version of the first book in the series. The color illustrations are amazing, a combination of fun comics and intense detailed graphics. Many scene panels actively move the story without dialogue. Dialogue is interesting although, at times, complex. Characters are introduced throughout the story by secret government files.

Artemis the Second is a twelve year old prodigy and criminal-mastermind, who aims to restore his family's fortune at the risk of causing a cross-species war and destroying civilizations. His genius allows him to make scientific observations and invent advanced technologies. Accompanied by Bulter, who has extreme martial arts and marksmanship skills, Artemis obtains and translates "The Book" that contains vital information about the "People" of the underground. Underground live the gnomes, trolls, elfs, centaurs, dwarfs and goblins. Elves have fairy magic enhanced by technology.

Captain Holly Short, an elf and only female member of the LEPrecon police, is sent to locate a rogue troll. Artemis and Butler capture Holly, as part of their plan to acquire some of their magical powers and getting a ransom of gold. Led by Commander Root, LEPrecon fights back using Foaly's technical genius.

Full of adventure and fantasy, this novel will not disappoint Artemis Fowl fans and it will draw in new readers. It's consistently interesting and exciting, mixed with humor. Great read for 10 to 13 year olds.

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